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Water

Water is the sustain element — it trades raw burst for staying power. Waterbenders control the flow of a fight and, through the Bloodbending sub, steal life straight from their enemies with Blood Steal.

When the Tidal Reckoning world event rolls, the sky storms over and every waterbender gets a damage boost.

Notes

  • Water received new particle visuals and dragon-roar sound effects so the element never feels dull.
  • Bloodbending is officially a life-stealing sub-bending.